A Quick Word About Romain

Hi, I’m Romain. I’m not going to use the third person here.

I’m a composer who grew up sandwiched between Nintendo games and 1980s family movies. However, I like to think my taste and abilities keep being shaped by various newer and incredible things people are doing nowadays. Born too poor to afford a music education and too pigheaded to do anything I was told as a kid, I am self-taught. Rumor has it I was playing TV themes by ear on my dad’s cheap organ before I turned 4, I made a lot of music with 16 bit computers like the wonderful Amiga (being active in the “demoscene”), but today I use the latest Cubase Pro and record live instruments as well.

At 17 I sold my first couple of tunes to a budget PC game developer. At 21 I was hired as the sole sound artist at Gameloft, a position that gradually evolved to hiring teammates around the world and becoming the audio director for the whole company. I did that for 6 years, then co-founded and co-managed a now defunct game dev studio called Yullaby. We made unimportant games, but we’re proud that they were programmed very well and ran fast. One of them was a puzzler called Magnetis, whose Steam version got stolen by someone in Russia who’s been getting our sales revenue for a few years now. Running a business is incredibly difficult and taught me many valuable lessons. In 2010 I became a full-time freelancer. I have lived in 4 countries, two of which don’t use roman characters. I once named a French wine for the Japanese market. I once scored an 18 second animation that was made by Hayao Miyazaki’s nephew-in-law to show him privately as an homage. He wasn’t pleased. My boss once asked me, in absolute seriousness, how much I thought it would take to get Myamoto to leave Nintendo and move country to come work for the company, making plagiarized java games. You read that right. They used a tune of mine at SXSW 2014 for a crowd-controlled game played on a giant screen. I am starstruck at the idea of meeting any famous badminton player. I don’t know how to write a bio and everything you’ve just read I copy-pasted straight from my Tinder bio.

But most of all, I aim to create music and audio that engages you deeply and that – if applicable – will stay in your head so much that you’ll hate me for it. I like to always try to find something new or unexpected to infuse my work. I’m extremely curious and love to experiment, and I’ll always push things in new directions if given the opportunity.

 

LinkedIn Profile  ›

Project Media/Platform Year Client/Employer Role
Disney SpellStruck iOS 2023 Team Audio, Artist Arcade Main Composer
Candy Crush Soda Saga Mobile 2023 King Composer (with others)
Danghost Consoles, PC 2023 Umeshu Lovers Audio Director, Composer, Sound Designer
Untitled historical serious game 2022 Conservatoire National des Arts & Métiers (Paris) Sound Director
Collect Em All Mobile 2021 Sound Design Research
Bubble Jcat PC, Mac 2021 Composer
Various Snapchat and Instant games Snapchat, Facebook 2021 Day7 Interactive Sound Designer
Stone Breaker Mobile 2021 Limebolt Audio Director, Sound Designer, Composer
Unannounced project Mobile 2021 Mobigame Audio Director, Sound Designer, Composer
Cancelled indie project 2021 Parallel Circles Sound Designer
UI sound design research 2020 Gamestream Sound Designer
Ohana Island iOS, Android 2020 Mybo Additional music
Tom Clancy’s Elite Squad iOS, Android 2020 Ubisoft Composer
New Super Lucky’s Tale Nintendo Switch, PS4, Xbox One, PC 2019 Playful Studios Composer
Super Lucky’s Tale (+ DLCs) Xbox One X, PC 2017, 2018 Playful Studios / Microsoft Composer
Bitmuch TV, web 2017 Melting Prod, France 4 Composer
Diamond Diaries Saga iOS, Android 2017 King Composer, Sound Designer
Wonder Boy – The Dragon’s Trap Consoles & PC 2017 Lizardcube Sound designer, additional music and arrangement
Crush Them All iOS, Android 2016 Godzilab Composer
Royal Boulevard Saga iOS, Android 2016 King Composer, sound designer
Jeanne PC Canceled Etienne Périn Composer
Pirate Power / Pirate Story (JP) iOS, Android 2016 Godzilab AD, Composer, sound designer
Pyramid Solitaire Saga iOS, Android 2015 King Composer, sound designer
Diamond Digger Saga Facebook 2014 King Additional sound design
Teenage Mutant Ninja Turtles iOS, Android 2014 Nickelodeon / The Game Bakers Composer
Lily Short film 2013 Yuichiro Nakano Composer
Fuk Runner iOS 2013 Riva Digital Composer
Combo Crew iOS 2013 The Game Bakers Composer, additional sound design
Squids – The Edge of the Sea digital comic 2012 Ape Entertainment Composer
Squids Wild West iOS 2012 The Game Bakers Composer
Happy Street iOS 2012 Godzilab Composer, sound designer
Love Grid TV 2012 Bigface / Freemantle / Asahi TV Composer
BitMuch 2012 TV 2012 Melting Productions Composer
Squids iOS, Mac, PC, Android 2011 The Game Bakers Composer
Panic Flight iOS, Android 2011 DeValley Entertainment / AMA Composer
iBlast Moki 2 iOS 2011 Godzilab Composer
Air Hockey Star iOS / Android 2011 Papa Nouel / AMA Composer
Perfect Cell iOS 2010 Mobigame Trailer music, sound designer
Stardunk iOS 2010 Godzilab Composer, sound designer
Truckers Delight – Episode 1 (uncredited) iOS 2010 Mobigame Additional sound design
We Sing Encore Wii 2010 Le Cortex Additional sound design
Charmes 1856 Short film 2009 Supinfocom Composer
Cross Fingers (uncredited) iOS 2009 Mobigame Sound recording
Edge iOS 2009 Mobigame Co-composer, mixer, soundtrack producer
Fire Panic Nintendo DS, iOS 2009 Yullaby Composer, sound designer, game designer
Horse Life 3 Nintendo DS 2009 Deep Silver, Neko Entertainment Composer, sound designer
iBlast Moki iOS 2009 Godzilab Composer, sound designer
Magnetis WiiWare, PC 2009 Yullaby Composer, sound designer
The Lighthouse Keeper Short film 2009 Les Gobelins, l’Ecole de l’Image Composer
Code Lyoko Fall of X.A.N.A Nintendo DS 2008 Yullaby, Neko Entertainment, The Game Factory sound design, additional music
Horse Life 2 Nintendo DS 2008 Deep Silver Composer, sound designer
Wild Casting Short film 2008 Les Gobelins, l’Ecole de l’Image Composer
Asphalt 3: Street Rules Mobile 2007 Gameloft Lead sound designer
Brothers in Arms DS Nintendo DS 2007 Gameloft Sound Director
Catz Mobile 2007 Gameloft Sound Producer
Deal Or No Deal Mobile 2007 Gameloft Sound Producer
Desperate Housewives Mobile 2007 Gameloft Sound Director
Dogz 3D Mobile 2007 Gameloft Composer (themes)
Edge Mobile 2007 Mobigame Co-composer
Guitar Legend Mobile 2007 Gameloft Early technical advising
Holy Wars Mobile 2007 Devalley Entertainment Composer
Horse Life Nintendo DS 2007 Deep Silver Composer, sound design
Lost Mobile 2007 Gameloft sound design
Oban Star Racers Mobile 2007 Devalley Entertainment Music adaptation
Tom Clancy’s Splinter Cell: Double Agent Mobile 2006 Gameloft Sound Director
2006 Real Soccer Mobile 2006 Gameloft Sound Director
AND 1 Streetball Mobile 2006 Gameloft Sound Director
Brain Challenge Mobile 2006 Gameloft Sound Producer
Bubble Bash! Mobile 2006 Gameloft Sound Director
Derek Jeter Pro Baseball 2006 Mobile 2006 Gameloft Sound Director
Dogz Mobile 2006 Gameloft Composer
Eco City (sound effects) PC CD-ROM 2006 F4 sound design
Gangstar: Crime City Mobile 2006 Gameloft Composer (title music), Sound Producer
Lumines Mobile Mobile 2006 Gameloft Sound Producer
Lumines mobile (sound director) Mobile 2006 Gameloft Sound Director
Miami Nights: Singles in the City Mobile 2006 Gameloft Sound Director
Miami Nights: Singles in the City Nintendo DS 2006 Gameloft Sound Director
Mystery Mansion Pinball Mobile 2006 Gameloft Sound Director
Naval Battle: Mission Commander Mobile 2006 Gameloft Sound Producer
Open Season Mobile 2006 Gameloft Sound Producer
Paris Hilton’s Diamond Quest Mobile 2006 Gameloft Sound Producer
Platinum Mahjong Mobile 2006 Gameloft Sound Producer
Platinum Sudoku Mobile 2006 Gameloft Sound Producer
Rayman Raving Rabbids Mobile 2006 Gameloft Sound Producer
Sexy Poker Mobile 2006 Gameloft Sound Producer
The O.C Mobile 2006 Gameloft Sound Producer
Tom Clancy’s Rainbow Six Vegas Mobile 2006 Gameloft Sound Producer
Tropical Madness Mobile 2006 Gameloft Sound Producer
Vijay Singh Pro Golf 2007 Mobile 2006 Gameloft Sound Producer
Vijay Singh Pro Golf 2007 3D Mobile 2006 Gameloft Sound Producer
2005 Real Soccer Mobile 2005 Gameloft Sound Director
Asphalt: Ubran GT 2 (sound director) N-Gage 2005 Gameloft Sound Director
Assault Wings 1944 Mobile 2005 Gameloft Composer, sound design
Brothers in Arms: Earned in Blood Mobile 2005 Gameloft Sound Producer
Disney’s Lion King: Hakuna Matata Adventures DVD-KIDS 2005 3-Plus Composer
Disney’s My Princess Fairytale DVD-KIDS 2005 3-Plus Composer
Disney’s Winnie the Pooh DVD-KIDS 2005 3-Plus Composer
Football Trivia Mobile 2005 Gameloft Sound Producer
Lafuma Unlimit (sound effects) PC CD-ROM 2005 F4 sound design
Massive Snowboarding Mobile 2005 Gameloft Sound Producer
Medieval Combat Mobile 2005 Gameloft Sound Producer
Midnight Bowling Mobile 2005 Gameloft Sound Producer
Midnight Pool Mobile 2005 Gameloft Sound Director, music adaptation
Midnight Pool 3D Mobile 2005 Gameloft Sound Director, music adaptation
New York Nights: Success in the City Mobile 2005 Gameloft Sound Director
Prince of Persia: The Two Thrones Mobile 2005 Gameloft Sound Director
Tom Clancy’s Splinter Cell: Chaos Theory Mobile 2005 Gameloft Composer, sound design
Tom Clancy’s Splinter Cell: Chaos Theory N-GAGE N-Gage 2005 Gameloft Sound Director, co-composer
Totally Spies!: The Mobile Game Mobile 2005 Gameloft Sound Producer
Vijay Singh Pro Golf 2005 3D Mobile 2005 Gameloft Sound Producer
War of the Worlds Mobile 2005 Gameloft Composer
Sport TV spot 1 TV advertisement 2004 Leo Burnett agency Composer, sound design
Sport TV spot 2 TV advertisement 2004 Leo Burnett agency Composer, sound design
1000 Words Mobile 2004 Gameloft Sound Producer
2004 Real Soccer Mobile 2004 Gameloft Composer, sound design
Asphalt: Ubran GT N-Gage, Nintendo DS 2004 Gameloft Composer, sound design
Asphalt: Ubran GT Mobile 2004 Gameloft Sound Director
Block Breaker Deluxe (co-composed with Mathieu Vachon) Mobile 2004 Gameloft Co-composer
Chessmaster Mobile 2004 Gameloft Can’t remember
Marcel Desailly Pro Soccer N-Gage 2004 Gameloft Composer, sound design
Might & Magic Mobile 2004 Gameloft Co-composer
Prince of Persia: The Warrior Within Mobile 2004 Gameloft Co-composer
Prince of Persia: Warrior Within Mobile 2004 Gameloft Sound Director
Rail Rider Mobile 2004 Gameloft sound design
Tom Clancy’s Ghost Recon: Jungle Storm N-gage 2004 Gameloft Instrument programming, title music adapt.
Tom Clancy’s Rainbow Six 3 Mobile 2004 Gameloft Composer, sound design
Tom Clancy’s Splinter Cell: Pandora Tomorrow Mobile 2004 Gameloft Composer, sound design
Van’s Skate & Slam Mobile 2004 Gameloft Composer, sound design
Nightmare Creatures Mobile 2003 Gameloft Sound Director
Nightmare Creatures 3 (canceled) Xbox 2003 Ubisoft / Gameloft sound design
Planet Zero (aka “Solar Target” and “Solar Legions”) Mobile 2003 Gameloft Composer, sound design
Prince of Persia: Sands of Time Mobile 2003 Gameloft Composer, sound design
Rainbow Six 3: Raven Shield Mobile 2003 Gameloft Composer, sound design
Rayman 3: Hoodlum Havoc Mobile 2003 Gameloft Composer, sound design
Siberian Strike: Episode II Mobile 2003 Gameloft Composer, sound design
XIII Mobile 2003 Gameloft Sound Producer
Cartel Wars Mobile 2002 Ludigames sound design
Cluster Pirates Mobile 2002 Gameloft Composer, sound design
Earth Invasion Mobile 2002 Ludigames Composer, sound design
Gameloft’s Solitaire Mobile 2002 Gameloft Composer, sound design
Gulo’s Tale Mobile 2002 Gameloft Composer, sound design
Incubus Mobile 2002 Ludigames sound design
Lock’em Up PalmOS 2002 Ludigames sound design
Prince of Persia: Harem Adventures Mobile 2002 Gameloft Composer, sound design
Rayman Bowling Mobile 2002 Ludigames sound design
Rayman Golf Mobile 2002 Ludigames sound design
Rotomino’s Box PalmOS 2002 Ludigames sound design
Siberian Strike X Pocket Pc 2002 Gameloft Composer, sound design
Skate & Slam Mobile 2002 Gameloft Composer, sound design
Speed Devils Mobile 2002 Gameloft Composer, sound design
Summer Volley Mobile 2002 Ludigames sound design
The Book Short film 2002 Martial Reynes Composer
Tom Clancy’s Rainbow Six: Broken Wing Mobile 2002 Gameloft Composer, sound design
Tom Clancy’s Rainbow Six: Urban Crisis Mobile 2002 Gameloft Composer, sound design
Tom Clancy’s Splinter Cell Mobile 2002 Gameloft Composer, sound design
Tom Clancy’s Splinter Cell: Extented Ops Mobile 2002 Gameloft Composer, sound design
Tom Clancy’s Sum of All Fears Mobile 2002 Ludigames Composer, sound design
Atomino PalmOS 2001 Ludigames sound design
Flinstones Viva Rock Vegas Racing (canceled) Dreamcast 2001 Swing! Entertainment Composer
Hidden Invasion Playstation 2 2001 Swing! Entertainment Composer, sound design
Infectious Ground PocketPC 2001 Ludigames Composer, sound design
Rayman Ultimate PocketPC 2001 Ludigames Composer, sound design
Saturn Strike PalmOS 2001 Ludigames sound design
Siberian Strike PalmOS 2001 Ludigames Composer, sound design
Summer Volley PalmOS 2001 Ludigames sound design
Toxic Boxing PalmOS 2001 Ludigames sound design
Weecky Weecky Dancing PalmOS 2001 Ludigames sound design
Flinstones Viva Rock Vegas Racing Playstation 2, GameCube 2000 Swing! Entertainment Composer, sound design
Sky Surfer Playstation 2 2000 Swing! Entertainment Composer
Tigger’s Honey Hunt Playstation 2000 Doki Denki, Buena Vista Games Music adaptation, technical assistance, instrument programming
Bang! Gunship Elite Dreamcast, PC 1999 Rayland, Redstorm Co-composer
Thingumajig (canceled) Dreamcast 1998 Polygon Studio Composer, sound design
Bubble Kids PC 1998 Pointsoft Composer
Pang (tentative name) PC 1998 Pointsoft Composer, sound design
Jungle Colors PC 1997 Pointsoft Composer
Cheops PC 1997 Pointsoft Composer